Jax 2.0 Further Refinement and Bunsen Stuff!

The last week has been busy! Between setting up and releasing the Asstonishing Good Times animation, Jax 2.0 improvements, and finally resuming work on Bunsen’s interactive to wrap it up, I’ve been swamped with work.

Been a challenge to make a dragon lay down realistically with weight. Mostly there but still some tweaking to do!

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